psychomat

weird stuff mats diary
2003-03-25 19:29:52 (UTC)

John blunden

Id like to send a big royal Fuck off to John Bent nose
Blunden send me a message again and ill IP ban you from
Linward Boomer. Anyway im pretty pissed off with people in
General and im pretty pissed off with the whole school
system so fuck everyone and fuck school, People going "have
you revised?" , "no" , "oh blah fucking blah doo bee doo"
well ive got a message for you MY life MY rules MY future
so Fuck you! if i cant be botherd to revise Fuck you, if i
dont want to revise Fuck you, ive just had fucking enough
of the lot of you, if i wanted your advice id talk to you
more, if i wanted your opinion id ask for it if i felt the
need for anything id ask for it, i didnt so shut up. on a
later note hes a description of Elves for you:

Elves mingle freely in human lands, always welcome yet
never at home there. They are well known for their poetry,
dance, song, lore, and magical arts. Elves favour things of
natural and simple beauty. When danger threatens their
woodland homes, however, elves reveal a more martial side,
demonstrating skill with sword, bow, and battle
strategy.Personality: Elves are more often amused than
excited, more likely to be curious than greedy. With such
long lives, they tend to keep a broad perspective on
events, remaining aloof and unfazed by petty happenstance.
When pursuing a goal, however, whether an adventurous
mission or learning a new skill or art, they can be focused
and relentless. They are slow to make friends and enemies,
and even slower to forget them. They reply to petty insults
with disdain and to serious insults with vengeance.

Physical Description: Elves are short and slim, standing
about 4 1/2 to 5 1/2 feet tall and typically weighing 85 to
135 pounds, with elven men the same height as and only
marginally heavier than elven woman. They are graceful but
frail. They tend to be pale-skinned and darkhaired, with
deep green eyes. Elves have no facial or body hair. They
prefer simple, comfortable clothes, especially in pastel
blues and greens, and they enjoy simple yet elegant
jewellery. Elves possess unearthly grace and fine features.
Many humans and members of other races find them hauntingly
beautiful. An elf achieves adulthood at about 110 years in
age and can live to be over 700 years old.
Elves do not sleep, as members of the other common races
do. Instead, an elf meditates in a deep trance for 4 hours
a day. An elf resting in this fashion gains the same
benefit that a human does from 8 hours of sleep. While
meditating, an elf dreams, though these dreams are actually
mental exercises that have become reflexive through years
of practice. The Common word for an elf's meditation
is "trance," as in "four hours of trance."

Relations: Elves consider humans rather unrefined,
halflings a bit staid, gnomes somewhat trivial, and dwarves
not at all fun. They look on half-elves with some degree of
pity, and they regard half-orcs with unrelenting suspicion.
While haughty, elves are not particular the way halflings
and dwarves can be, and they are generally pleasant and
gracious even to those who fall short of elven standards
(which, after all, consists of just about everybody who's
not an elf).

Alignment: Elves love freedom, variety, and self-
expression. They lean strongly toward the gentler aspects
of chaos. Generally, they value and protect others freedom
as well as their own, and they are more often good than not.

Elven Lands: Elves mostly live in woodland clans of less
than two hundred souls. Their well-hidden villages blend
into the trees, doing little harm to the forest. They hunt
game, gather food, and grow vegetables, their skill and
magic allowing them to support themselves amply without the
need for clearing and ploughing land. Their contact with
outsiders is usually limited, though some few elves make a
good living trading finely worked elven clothes and crafts
for the metals that elves have no interest in mining.
Elves encountered in human lands are commonly wandering
minstrels, favoured artists, or sages. Human nobles compete
for the services of elven instructors, who teach swordplay
to their children.

Religion: Above all others, elves worship Corellon
Larethian, the Protector and Preserver of life. Elven myth
holds that it was from his blood, shed in battles with
Gruumsh, the god of the orcs, that the elves first arose.
Corellon is a patron of magical study, arts, dance, and
poetry, as well as a powerful warrior god.

Language: Elves speak a fluid language of subtle
intonations and intricate grammar. While Elven literature
is rich and varied, it is the language's songs and poems
that are most famous. Many bards learn Elven so they can
add Elven ballads to their repertoires. Others simply
memorize Elven songs by sound. The Elven script, as flowing
as the spoken word, also serves as the script for Sylvan,
the language of dryads and pixies.

Names: When an elf declares herself an adult, usually some
time after achieving her hundredth birthday, she also
selects a name. Those who knew her as a youngster may or
may not continue to call her by her "child name," and she
may or may not care. An elf's adult name is a unique
creation, though it may reflect the names of those she
admires or the names of others in her family, In addition,
she bears her family name. Family names are combinations of
regular Elven words, and some elves travelling among humans
translate their names into Common while others use the
Elven version.
Male Names: Aramil, Aust, Enialis, Heian, Himo, Ivellios,
Laucian, Quarion, Thamior, and Tharivol.
Female Names: Anastrianna, Antinua, Drusilia, Felosial,
lelenia, Lia, Qillathe, Silaqui, Valanthe, and Xanaphia.
Family Names: Arnastacia ("Starflower"), Amakiir
("Gemflower"), Galanodel ("Moonwhisper"), Holimion.
("Diamonddew"), Liadon ("Silverfrond"), Meliamne
("Oakenheel"), Nailo ("Nightbreeze"), Siannodel
("Moonbrook"), Ilphukiir ("Gemblossom"), and Xiloscient
("Goldpetal").

Adventurers: Elves take up adventuring out of wanderlust.
Life among humans moves at a pace that elves dislike:
regimented from day to day but changing from decade to
decade. Elves among humans, therefore, find careers that
allow them to wander freely and set their own pace. Elves
also enjoy demonstrating their prowess with the sword and
bow or gaining greater in powers, and adventuring allows
them to do so. Good elves may be rebels or crusaders.




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